These maps take place across a wide variety of different global environments and are ready to host an abundance of game modes.Outside of Champion Hill — a fast and frenetic tournament for Solo, Duos, and Trios — Vanguard will introduce another new game mode: Patrol. Video: Nvidia GeForce GTX 1070 8GB / GTX 1660 6GB or AMD Radeon RX Vega 56Note: Only Intel/AMD processors are supported at this time.For more information about pre-ordering Vanguard, click here.Everything You Need to Know — The Most Ways to PlaySixteen maps for traditional core play, four maps for 2v2 Gunfights, and one Champion Hill experience — this is what players can expect on day one for Vanguard’s Multiplayer. CPU: Intel Core i7-4770k or AMD Ryzen 7 1800X OS: Windows 10 64 Bit (latest Service Pack) Video: Nvidia GeForce GTX 960 2GB / GTX 1050Ti 4GB or AMD Radeon R9 380 CPU: Intel Core i5-2500k or AMD Ryzen 5 1600X When queuing up for Multiplayer, the following Combat Pacing options are available to you:Tactical: These are the lobbies that franchise veterans know well. These are also the exact modes you can play alongside Patrol during the Beta period (Search & Destroy to be available later in the Beta).Although these returning modes will be familiar, a new Combat Pacing system offers a new dynamic in the name of player choice. Modes like Team Deathmatch, Kill Confirmed, Domination, and Search & Destroy are just some of the ones returning with Vanguard.In Beta Weekend 1, player counts will vary between 28 and 48 players.Those who want to hop into a game can also set the Combat Pacing to “All” and get a variety of Combat Paces between each match, in a similar fashion to how Quick Play allows you to hop between an assortment of modes you select.More Ways to Squad Up: Clans and Group RewardsNo matter what map or mode or how big or small the lobby is through Combat Pacing, expect more innovations when you play as a squad with an all-new Clan system. Prepare for plenty of combat when choosing to join a Blitz. In Beta Weekend 1, player counts will vary between 20 and 28 players.Blitz: High-action lobbies see the intensity cranked up to frenetic levels. Assault is a middle ground between Tactical and Blitz. Tactical Comat Pacing is always 6v6.Assault: This option provides balanced Combat Pacing that gives you enough room to breathe and a lot of targets to kill.The other is blindfire — at the sacrifice of some accuracy, this maneuver allows for better cover in situations where you’re about to experience suppressing fire.However, it’s not all-powerful, and specific Perks are there to counterbalance its effects.Speaking of Perks, both Operator Perks and Weapon Perks — now known as Proficiencies — make a return, with some of these augmentations affecting movement and firing techniques. Tactical destruction was a driving force for Sledgehammer’s innovations to this game’s engine, so expect to blast through specific weak walls, break down doors and windows, or destroy tiles, scenery, structures, and other objects to flush out those pesky campers.When you find cover behind sturdy objects, you now have two options for firing back aside from normal hip or aim-down-sights fire: the first is mounting, which returns from previous games, though Operators can additionally “slide” their mounted weapon along the vertical or horizontal surface to move around. And to counter those hand-to-hand combat fiends, Akimbo will return for select weapons, making for a high-powered, yet less accurate, close-quarters option.Reactive Environments, Mounting and Sliding, BlindfiringOnce you have a weapon, it’s time to tear through the map to defeat your enemies. This combination is just one way that ammo can change for weaponry — expect other attachments that adjust a weapon’s caliber up or down to affect bullet penetration, fire rate, and more.Those who would rather bring a knife to a gunfight should know that Riot Shields are returning in addition to two melee options: a standard-issue knife at launch and a bayonet charge for weapons that can equip this underbarrel blade. An evolution of a system first introduced in Modern Warfare (2019), the Gunsmith will now feature up to 10 attachment slots on certain weapons, allowing for thousands of additional possibilities to help with nearly every combat scenario and playstyle.For example, Shotguns can now be outfitted with a “Buck Slug,” which is a shell filled with short-range buckshot and a slug round for longer range.
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